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![]() | ![]() | ![]() Deathstryker's Goldeneye-Mod Site
Files
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Files | Screenshots
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Hello everyone. Here's some files that you can download for the Mod. Weapons: ^ Here is the black D5k skin v2.0. The difference in this version is that I made the lettering on the side of the gun red. I did these skins myself. Unzip the files and put them in the goldeneye\models directory. Make sure you put your original D5k models in a safe place just in case you decide you don't like these skins. Skies: ^ Here is the sky background. This is for people that have the glitchy cradle sky. Just put the files in the goldeneye\gfx\env directory. ^ Here's another cradle sky. My second version. The satellite in this version looks a little more realistic. This used to be an old Counter Strike sky but I added a satellite dish to it. Just put these tga files in your goldeneye\gfx\env folder. If you have other tga files with the same name then I suggest you move them to another place in case you don't like this sky. Levels: Early beta levels: ^ Here is the .wad file needed to play most of these levels. Put the file in your \goldeneye directory.
ge2_archives_full_tga_files.zip ^ Here's the ge2_archives_full. It's the full archives; what more can I say. Put the tga files in your goldeneye\gfx\env directory. Put the txt and bsp files in your goldeneye\maps directory. ^ Here's the ge2_teamtest level. It is just what it says; this level was used for testing during the making of beta 1. Put the tga files in the goldeneye\gfx\env directory. Put txt and bsp files in the goldeneye\maps directory.(Note: If you have already downloaded and extracted the tga files from ge2_streets then you don't need these tga files; both levels run on the same tga files). ^ This level is cool. It was well done. Make sure to download the tga files and put them in the goldeneye\gfx\env directory. Put the txt and bsp files in the goldeneye\maps directory.(Note: If you have already downloaded and extracted the tga files from ge2_teamtest then you don't need these tga files; they're the same). ^ This level is similar to the streets. I haven't found any glitches in this one. Although it is a small map there are plenty of places to go. Like inside buildings and on ledges. This one didn't come with any tga files and you don't need them so don't worry about them. | ![]() | ![]() |
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